Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
O
OAI-RAN-5G-sheduler_MaxTBS
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
MAQ5G-PFC
OAI-RAN-5G-sheduler_MaxTBS
Commits
018da058
Commit
018da058
authored
9 years ago
by
Cedric Roux
Browse files
Options
Downloads
Patches
Plain Diff
container deals with growable children
parent
69e2a15e
Branches
Branches containing commit
Tags
Tags containing commit
No related merge requests found
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
common/utils/T/tracer/gui/container.c
+34
-7
34 additions, 7 deletions
common/utils/T/tracer/gui/container.c
with
34 additions
and
7 deletions
common/utils/T/tracer/gui/container.c
+
34
−
7
View file @
018da058
...
...
@@ -84,6 +84,8 @@ printf("ALLOCATE container vertical %p\n", _this);
struct
gui
*
g
=
_gui
;
struct
container_widget
*
this
=
_this
;
struct
widget_list
*
l
;
int
over_pixels
=
0
;
int
i
;
if
(
this
->
hints_are_valid
==
1
)
goto
hints_ok
;
...
...
@@ -96,18 +98,29 @@ hints_ok:
this
->
common
.
width
=
width
;
this
->
common
.
height
=
height
;
/* TODO: some pixels won't be allocated, take care of it? */
if
(
height
>
this
->
hint_height
)
{
int
ngrowable
=
0
;
for
(
i
=
0
;
i
<
this
->
nchildren
;
i
++
)
if
(
this
->
growable
[
i
])
ngrowable
++
;
if
(
ngrowable
)
over_pixels
=
(
height
-
this
->
hint_height
)
/
ngrowable
;
}
/* allocate */
l
=
this
->
common
.
children
;
i
=
0
;
while
(
l
)
{
int
allocated_height
;
l
->
item
->
hints
(
g
,
l
->
item
,
&
cwidth
,
&
cheight
);
allocated_height
=
cheight
+
(
this
->
growable
[
i
]
?
over_pixels
:
0
);
l
->
item
->
allocate
(
g
,
l
->
item
,
this
->
common
.
x
,
this
->
common
.
y
+
cy
,
//this->hint_width, cheight);
MAX
(
width
,
cwidth
),
cheight
);
cy
+=
cheight
;
MAX
(
width
,
cwidth
),
allocated_height
);
cy
+=
allocated_height
;
l
=
l
->
next
;
i
++
;
}
if
(
cy
!=
this
->
hint_height
)
ERR
(
"reachable?
\n
"
);
//
if (cy != this->hint_height) ERR("reachable?\n");
}
static
void
horizontal_allocate
(
gui
*
_gui
,
widget
*
_this
,
...
...
@@ -119,6 +132,8 @@ printf("ALLOCATE container horizontal %p\n", _this);
struct
gui
*
g
=
_gui
;
struct
container_widget
*
this
=
_this
;
struct
widget_list
*
l
;
int
over_pixels
=
0
;
int
i
;
if
(
this
->
hints_are_valid
==
1
)
goto
hints_ok
;
...
...
@@ -131,17 +146,29 @@ hints_ok:
this
->
common
.
width
=
width
;
this
->
common
.
height
=
height
;
/* TODO: some pixels won't be allocated, take care of it? */
if
(
width
>
this
->
hint_width
)
{
int
ngrowable
=
0
;
for
(
i
=
0
;
i
<
this
->
nchildren
;
i
++
)
if
(
this
->
growable
[
i
])
ngrowable
++
;
if
(
ngrowable
)
over_pixels
=
(
width
-
this
->
hint_width
)
/
ngrowable
;
}
/* allocate */
l
=
this
->
common
.
children
;
i
=
0
;
while
(
l
)
{
int
allocated_width
;
l
->
item
->
hints
(
g
,
l
->
item
,
&
cwidth
,
&
cheight
);
allocated_width
=
cwidth
+
(
this
->
growable
[
i
]
?
over_pixels
:
0
);
l
->
item
->
allocate
(
g
,
l
->
item
,
this
->
common
.
x
+
cx
,
this
->
common
.
y
,
c
width
,
MAX
(
height
,
cheight
)
/* this->hint_height */
);
cx
+=
c
width
;
allocated_
width
,
MAX
(
height
,
cheight
)
/* this->hint_height */
);
cx
+=
allocated_
width
;
l
=
l
->
next
;
i
++
;
}
if
(
cx
!=
this
->
hint_width
)
ERR
(
"reachable?
\n
"
);
//
if (cx != this->hint_width) ERR("reachable?\n");
}
static
void
vertical_hints
(
gui
*
_gui
,
widget
*
_w
,
int
*
width
,
int
*
height
)
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment