Commit 61f86e3d authored by Alan Aguiar's avatar Alan Aguiar
Browse files

fill all background on sugar

parent 53e86b5a
......@@ -53,10 +53,16 @@ class Flappy():
def __init__(self):
self.state = INIT
self.best = 0
def increment_score(self):
self.score = self.score + 1
self.currentS.set_score(self.score)
def load_all(self):
self.game_w = GAME_SIZE[0]
self.game_h = GAME_SIZE[1]
self.floor_y = self.game_h - FLOOR_Y
self.best = 0
self.bird_x = self.game_w / 3 - 50
self.bird_y = self.game_h / 2
self.pipe_w = PIPE_W
......@@ -68,12 +74,6 @@ class Flappy():
self.min_pipe_h = MIN_PIPE_H
self.end_s_x = (self.game_w - 139) / 2
self.sc_x = (self.game_w - 70) / 2
def increment_score(self):
self.score = self.score + 1
self.currentS.set_score(self.score)
def load_all(self):
self.score = 0
self.sprites = pygame.sprite.LayeredUpdates()
self.tubes = pygame.sprite.LayeredUpdates()
......@@ -111,8 +111,17 @@ class Flappy():
pygame.display.init()
pygame.font.init()
self.clock = pygame.time.Clock()
self.screen = pygame.display.set_mode(GAME_SIZE)
pygame.display.set_caption('Flappy')
self.screen = pygame.display.get_surface()
if self.screen:
w = self.screen.get_width()
h = self.screen.get_height()
#self.game_dx = (w - GAME_SIZE[0]) / 2
#self.game_dy = (h - GAME_SIZE[1]) / 2
global GAME_SIZE
GAME_SIZE = [w, h]
else:
self.screen = pygame.display.set_mode(GAME_SIZE)
pygame.display.set_caption('Flappy')
self.load_all()
self.state = INIT
self.running = True
......
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